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<title>viro's CGPortoflio Gallery</title>
<link>http://viro.cgsociety.org/gallery/</link>
<description>viro's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Signus Trade Show Animation</title>
	<link>http://viro.cgsociety.org/gallery/825700</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1258265796_small.jpg"><br><br>A sample of a few frames of animation from my first trade show piece at my new job. It was done to educate the audience on Sacroiliac Joint Pain.]]>
	</description>
	<pubDate>Sun, 15 Nov 2009 00:16:38 +0000</pubDate>
	</item>
	<item>
	<title>The theory of everything</title>
	<link>http://viro.cgsociety.org/gallery/439209</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1165808550_small.jpg"><br><br>This is a re-work of an airbrush image I did about 6 or seven years ago. I ran acros it while cleaning out the closet and it brought back all the ideas I had when i created it. I felt I could do it more justice by using max to re-create it. ]]>
	</description>
	<pubDate>Sat, 09 Dec 2006 23:28:31 +0000</pubDate>
	</item>
	<item>
	<title>Neuron</title>
	<link>http://viro.cgsociety.org/gallery/460094</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1170699128_small.jpg"><br><br>This is my interpretation of neurons and synapses at work in the human brain. <br />
<br />
This image was recently accepted into the SLCC Presidents Art show at the Utah Museum of Art and History and will be on display through the end of February 2007.<br />
<br />
It started as a model for a training Illustration, I really loved the shape of it but it was to exaggerated to be used for training, so I created something a bit more personal and exciting with it for myself.<br />
<br />
Hope you like it.<br />
]]>
	</description>
	<pubDate>Mon, 05 Feb 2007 18:12:37 +0000</pubDate>
	</item>
	<item>
	<title>Camille</title>
	<link>http://viro.cgsociety.org/gallery/771793</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1244327380_small.jpg"><br><br>Here we have a painting of my beautiful wife I have been working on in my spare time. Which means I have been working on and off on it for at least 3 months. I was inspired by a random photo I had of her on my cell phone. There was just something about the eyes, I had to paint them. ]]>
	</description>
	<pubDate>Sat, 06 Jun 2009 17:29:44 +0000</pubDate>
	</item>
	<item>
	<title>Cancer entering the blood stream</title>
	<link>http://viro.cgsociety.org/gallery/763809</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1242355323_small.jpg"><br><br>I did this animation for a trailer to a film called fight like hell. Which is a documentary on fighting cancer.]]>
	</description>
	<pubDate>Thu, 14 May 2009 21:42:05 +0000</pubDate>
	</item>
	<item>
	<title>Boston Ferry</title>
	<link>http://viro.cgsociety.org/gallery/770405</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1244000488_small.jpg"><br><br>A shot of a model I have been working on for a client.]]>
	</description>
	<pubDate>Tue, 02 Jun 2009 22:41:30 +0000</pubDate>
	</item>
	<item>
	<title>Tanker Rollovers</title>
	<link>http://viro.cgsociety.org/gallery/541886</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1190255800_small.jpg"><br><br>Animations used in a CBT to illustrate different types of rollovers.]]>
	</description>
	<pubDate>Thu, 20 Sep 2007 02:36:42 +0000</pubDate>
	</item>
	<item>
	<title>VIRO</title>
	<link>http://viro.cgsociety.org/gallery/426936</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1162997361_small.jpg"><br><br>3D graffiti composited with a photograph of a brick wall.]]>
	</description>
	<pubDate>Wed, 08 Nov 2006 14:49:27 +0000</pubDate>
	</item>
	<item>
	<title>Gecko</title>
	<link>http://viro.cgsociety.org/gallery/596919</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1203313116_small.jpg"><br><br>I created this model to help me learn how to use z-Brush. It was modeled, painted, textured and even rigged in zbrush.]]>
	</description>
	<pubDate>Mon, 18 Feb 2008 05:38:38 +0000</pubDate>
	</item>
	<item>
	<title>Warhammer 40,000 land raider rig</title>
	<link>http://viro.cgsociety.org/gallery/716943</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1258263419_small.jpg"><br><br>This is a video showing some of the features on the rig I am working on for my 80's version of the Warhammer 40,000 land raider. It is still a bit of a work in progress but I do have most the modeling and texturing done. Next I will be moving on to some mark 6 armoured space marines.  <br />
]]>
	</description>
	<pubDate>Sat, 10 Jan 2009 15:19:45 +0000</pubDate>
	</item>
	<item>
	<title>16M Motor Grader Rig</title>
	<link>http://viro.cgsociety.org/gallery/716924</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1231620652_small.jpg"><br><br>Here is a preview of my rig for the 16M motor grader. The model was done by a colleague of mine Nathan Porter. Some of the scripts where adapted from a rigging session at Siggraph by Paul Neal like the intersect ray and auto wheel rotation. This rig can also be scaled to fit just about any motor grader model you can through at it which makes it very reusable.]]>
	</description>
	<pubDate>Sat, 10 Jan 2009 14:50:54 +0000</pubDate>
	</item>
	<item>
	<title>AST Logo Animation</title>
	<link>http://viro.cgsociety.org/gallery/751849</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1239416083_small.jpg"><br><br>I created this animation for AST to be used as the introduction screen for there Safe Driver Training Series.]]>
	</description>
	<pubDate>Fri, 10 Apr 2009 21:14:44 +0000</pubDate>
	</item>
	<item>
	<title>Water Fountain</title>
	<link>http://viro.cgsociety.org/gallery/683958</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g67/173867/173867_1223755813_small.jpg"><br><br>THis was an experiment using PFlow.]]>
	</description>
	<pubDate>Sat, 11 Oct 2008 20:10:14 +0000</pubDate>
	</item>
	<item>
	<title>Profit Front</title>
	<link>http://viro.cgsociety.org/gallery/653813</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1216237868_small.jpg"><br><br>This was a concept design for a game character modeling contest. He is basically a cyber punk Graffiti artist with a love of electricity. The base mesh was posed in poser, lighting and rendering from max and then painted and textured in Photoshop with the final electricity done with after effects.]]>
	</description>
	<pubDate>Wed, 16 Jul 2008 19:51:10 +0000</pubDate>
	</item>
	<item>
	<title>The Rollover</title>
	<link>http://viro.cgsociety.org/gallery/459142</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1176229337_small.jpg"><br><br>I did this illustration to go on a poster to promote safe driving at C.R. England. It was done to advertise there monthly safety meeting on rollover prevention. It shows a tractor trailer at the moment it is about to rollover on its side. I am trying to say lets stop this before it gets to this point. I used a dark gloomy sky to give a sense of impending doom.<br />
<br />
This was taken from a frame of animation from the safety meeting that I did as well. I just rendered it out at a higher resolution and used Photoshop to add a punch more realism.<br />
]]>
	</description>
	<pubDate>Fri, 02 Feb 2007 21:34:10 +0000</pubDate>
	</item>
	<item>
	<title>Freightliner at the Salt Flats</title>
	<link>http://viro.cgsociety.org/gallery/497240</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1179410852_small.jpg"><br><br>This is an image I did while doing some material tests with the new Mental Ray materials in MAX. I have some images that where taken by a professional photographer that I tried to match lighting and placement just to see how realistically the materials and lighting would look. This matches the photograph fairly well I think. The model is a little different but the lighting and materials match pretty well. Here is a link to the photo for comparison http://www.burgoynedesign.com/art/SaltFlats1.jpg. <br />
<br />
I used the Mental Ray daylight system with the physical sky shader, MR car paint shader and Arch&amp;Design materials for the rest. The little mountain n the background was just taken out of the photo and placed in the render using Photoshop.<br />
]]>
	</description>
	<pubDate>Thu, 17 May 2007 14:07:35 +0000</pubDate>
	</item>
	<item>
	<title>1350 Switches</title>
	<link>http://viro.cgsociety.org/gallery/585966</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1200762590_small.jpg"><br><br>Image created for CBT. ]]>
	</description>
	<pubDate>Sat, 19 Jan 2008 17:10:12 +0000</pubDate>
	</item>
	<item>
	<title>D10T Repairing a road</title>
	<link>http://viro.cgsociety.org/gallery/558448</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1194366372_small.jpg"><br><br>Just some more D10T fun.]]>
	</description>
	<pubDate>Tue, 06 Nov 2007 16:26:15 +0000</pubDate>
	</item>
	<item>
	<title>D10T Dozing</title>
	<link>http://viro.cgsociety.org/gallery/556694</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1193934900_small.jpg"><br><br>Animation done for a CBT. Animated in max and redered with mental ray.]]>
	</description>
	<pubDate>Thu, 01 Nov 2007 16:35:03 +0000</pubDate>
	</item>
	<item>
	<title>Ripping</title>
	<link>http://viro.cgsociety.org/gallery/552079</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1192806532_small.jpg"><br><br>this is an animation done for a CBT on the D10T. It is demonstrating the proper way to use the ripper.]]>
	</description>
	<pubDate>Fri, 19 Oct 2007 15:08:59 +0000</pubDate>
	</item>
	<item>
	<title>777F at night</title>
	<link>http://viro.cgsociety.org/gallery/540149</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/173867/173867_1189817977_small.jpg"><br><br>This is a shot of the 777F water truck running at night. It was done for an illustrtion in some web based training. Hence the reason for the low resolution.]]>
	</description>
	<pubDate>Sat, 15 Sep 2007 00:59:40 +0000</pubDate>
	</item>
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